Replace tag tabs with a responsive sidebar for filtering
Convert post and comment action buttons to icon-only with tooltips
Standardize engagement buttons into reusable icon and metric components
Add clear button to search input and improve empty state UI
Add split button for reactions and close picker on outside click
Add retry button for paused feed pagination
Support 'like', 'helpful', 'fun', and 'thanks' reactions.
Add API endpoints and database schema for post reactions.
Update UI with reaction picker and summary counts.
Introduce life_post_comments table for nested comment threads
Add API endpoints to create, reply to, and delete comments
Implement frontend UI with engagement counts and collapsible threads
Update schema and API to support expanded Pokemon profile fields
Add UI for editing and displaying types, base stats, and dimensions
Support translations for details and genus fields
Introduce reusable Modal component for forms
Update router to preserve scroll position when toggling modals
Refactor admin and entity views to render editors as overlays
Add languages and entity_translations tables to database schema
Implement localized queries and translation management in backend
Integrate frontend i18n and add translation UI components
Record field-level before/after changes in wiki_edit_logs
Replace EditMeta with EditHistoryPanel on entity detail pages
Update detail views to use a sidebar layout for history
Introduce SwitchGroup component for multiple choice toggles
Replace TagsSelect with SwitchGroup for time and weather in HabitatEdit
Restructure appearance row layout for better responsiveness
Add `has_item_drop` flag to skills and `pokemon_skill_item_drops` table
Enable configuring item drops for specific pokemon skills in editor
Show skill item drops on pokemon and item detail pages
Move entity creation and editing from AdminView to separate pages.
Simplify AdminView to focus on system configuration and record deletion.
Add action buttons to list/detail views and protect routes via meta tags.
Add skeleton CSS classes to main.css for consistent loading UI
Apply skeleton loading states to Admin, Habitat, Item, Pokemon, Recipe, and Auth views
Improve perceived performance and accessibility during data fetching
Introduce reusable UI components (AppShell, EntityCard, PageHeader)
Implement Pokemon-themed CSS variables and responsive grids
Refactor all views to adopt the new component structure
Add created/updated tracking and edit logs to all wiki tables
Restrict create/update/delete operations to verified users
Display edit metadata on frontend detail and list views
Add registration, login, and logout flows with session management
Integrate Resend for email verification tokens
Create frontend auth views and update topbar state
Add `multiple` prop to support single-value selection
Implement keyboard navigation (Up/Down/Enter) for dropdown options
Replace native select elements with TagsSelect across views
Add full CRUD operations for Pokemon, Habitats, Items, Recipes, and Configs
Switch package manager from npm to pnpm across the project
Remove static seed data in favor of UI-driven data management