feat(ui): overhaul frontend design system and layout

Introduce reusable UI components (AppShell, EntityCard, PageHeader)
Implement Pokemon-themed CSS variables and responsive grids
Refactor all views to adopt the new component structure
This commit is contained in:
2026-04-30 13:52:44 +08:00
parent 0f5ff7be15
commit b39e37ca28
58 changed files with 5203 additions and 463 deletions

View File

@@ -2,6 +2,9 @@
import { onMounted, ref } from 'vue';
import EditMeta from '../components/EditMeta.vue';
import EntityChips from '../components/EntityChips.vue';
import EntityCard from '../components/EntityCard.vue';
import PageHeader from '../components/PageHeader.vue';
import StatusMessage from '../components/StatusMessage.vue';
import { api, type Habitat } from '../services/api';
const habitats = ref<Habitat[]>([]);
@@ -14,22 +17,18 @@ onMounted(async () => {
</script>
<template>
<section>
<div class="page-header">
<div>
<h1 class="page-title">栖息地</h1>
<p class="page-subtitle">查看配方和可能出现的宝可梦</p>
</div>
</div>
<section class="page-stack">
<PageHeader title="栖息地" subtitle="查看配方和可能出现的宝可梦。">
<template #kicker>Habitats</template>
</PageHeader>
<p v-if="loading" class="status">加载中</p>
<div v-else class="grid">
<RouterLink v-for="item in habitats" :key="item.id" class="entity-card" :to="`/habitats/${item.id}`">
<h2>{{ item.name }}</h2>
<StatusMessage v-if="loading" :duration="0">加载中</StatusMessage>
<div v-else class="entity-grid">
<EntityCard v-for="item in habitats" :key="item.id" :title="item.name" :to="`/habitats/${item.id}`" marker="◎">
<EditMeta :entity="item" />
<EntityChips :items="item.recipe" />
<EntityChips :items="item.pokemon ?? []" />
</RouterLink>
</EntityCard>
</div>
</section>
</template>